Room Editing
This tutorial will explain step by step how to make a custom room
Step 1. Extract your room ARC file from the Iwamoto folder
Step 2. Import the room BIN file into Blender using the LM Blender Toolkit
Step 3. Edit your room however you like and then make sure all 4th wall meshes are named "meshname_FW" so they are invisible to the in game camera
Step 4. Flip all the normals and apply textures so the textures load up in game
Step 5. Export your room as an obj and done!
Step 6. Go to this page to learn how to convert the obj back into a bin file
Step 7. Pack your room folder back into an ARC file and replace it then test it in game