JP
JP (Japanese) Action Replay codes (Decrypted Codes)
```All Doors Unlocked JP```
``04078bc0 48000010
04078c08 60000000``
```Fix bmario vacuum (straps correctly to the model's back) (NTSC-J) [By LMFinish, converted by Sam]```
`04076E8C 2C040005
04076E9C 2C040009`
```Chests Automatically Open (NTSC-J) [Sam]
04152198 03800500```
```Luigi E3 2001 Hurt Animations (NTSC-J)
040b7ae8 38000006
040b7b18 38000002```
```[NTSC-J] Coins: Max Lifetime (33 Seconds)
by Ralf, converted by weirdboo
04156CB0 38E003E7
[NTSC-J] Paper Money: Max Lifetime (18 Minutes)
by Ralf, converted by weirdboo
0415000C 3B607FFF
[NTSC-J] All Other Disappearing Items: Max Lifetime (18 Minutes)
by Ralf, converted by weirdboo
040CF934 3C607FFF
040CFE5C 3C007FFF
040D03B8 3C007FFF```
```[NTSC-J] 16:9 Aspect Ratio (Widescreen)
by Ralf, converted by weirdboo
040202FC 3C603FE3
04020300 60638E39
04020304 906700B0```
```Crash Handler (NTSC-J)
04005a1c 60000000```
```(NTSC-J)
04334ad8 0000000x < Poltergust Nozzle
04334d78 0000000x < Flashlight Nozzle
043355ac 0000000x < Water Nozzle (Unused)
0433582c 0000000x < Air Nozzle (Unused)
x = (normally uses B, but can be modified to be different)
2 = push upward
3 / 4 = pulls back the nozzle in Luigi's Hand
B = Default normal position
D = The early SW2001 pushback used on the E3 flashlight
E = Odd pushback (used for the wall bangs)
(any other number has the nozzle be messed up)```
```Gust Hose Fix (NTSC-J)
040ad774 806d0060```
```Luigi Always Has Equipment But No Flashlight (NTSC-J)
040B7BA4 3800001B```
```Luigi E3 2001 Hurt Animations (NTSC-J) By Finish
040b7ae8 38000006
040b7b18 38000002```
```Bash Luigi when He Gets Hurt (UNUSED BASHER E3) (ntsc-j)
040B7A88 38800000
040B4990 38000064
0407BDB8 2C030001
04349D84 3F800000
04349D88 00000000```
```Explore Gadd's Laboratory (NTSC-J)
044A0C48 00000001
0432FA4C 60000000
0432FA50 60000000
0432F54C 60000000
0432F550 60000000
0432F554 60000000
0432EDAC 60000000
0432EDB0 60000000
0432EDCC 60000000
0432EDEC 60000000
0432EDF0 60000000
0432FCEC 60000000
0432FCF0 60000000
0432EFAC 60000000
0432EFB0 60000000
0432F98C 60000000
0432F990 60000000
0432F6AC 60000000
0432F6B0 60000000
0432F6B4 60000000
0432F66C 60000000
0432F670 60000000
0432F06C 60000000
0432FB2C 60000000
0432FB30 60000000
0432F0CC 60000000
0432F5CC 60000000
0432F5D0 60000000
04062594 48000020
040632F0 48000038
0406330C 38800005
04063340 38800005
0417EE68 38800005
0417FB14 38800005
0432EE6C 60000000
0432EE70 60000000
0432EE74 60000000```
```Play Creepy Piano On File Screen
0404895C 38630004```
```Play Co-op (2 Players)
044A0C30 00000001
0400BA90 60000000
0400BAF0 60000000
0403E3A0 60000000
040782C8 60000000
04005894 48377ACC
0437D360 7C0802A6
0437D364 90010004
0437D368 9421FFF0
0437D36C 38600098
0437D370 4BE4BF99
0437D374 38800001
0437D378 906D011C
0437D37C 4BE54B21
0437D380 38210010
0437D384 80010004
0437D388 7C0803A6
0437D38C 4E800020
04071450 800D011C```
```Map Modifier NTSC-J
044a0c48 0000000x
```No Peace Animation An Picking up any item (NTSC-J) By Bryce
040ced04 60000001
040d02f0 60000005
040cf070 60000005
040d0ea0 60000015```
```E3 Flashlight Cone Fix (NTSC-J)
04076db4 41820004```
```Luigi Fear State Modifier: Alert
0407bf10 38000002
0407bdb8 2c030001```
```Ghost Counter (NTSC-J)
0404599c 380000ff
04045ad8 380000ff
04045bfc 38000080
04045b68 38e00080```
```GBH: E3 2001 Clock (NTSC-J)
0403d10c 480000d8
0403cb28 38000001
0403e64c 38000001```
```(New) GameBoy Horror Function Modifier:
(NTSC-J)
0403d10c 480000d8
0403cb28 380000xx
0403e64c 380000xx
xx =
00: Disable
01: E32001 Clock & Radar
02: Nintendo Power first Person Camera
03: E. Gadd```
GBH Search Function Map Disabler modifier (NTSC-J) [Br123 T T]
*ported by weirdboo*
```040B09C4 2c00000x
Default: 3 (Training Room)```
```Luigi Always Has Poltergust
040b7bb0 3003fffe
```
```Luigi Never Has Equipment
040b7ba4 38000013```
Door Trigger ASM By @Cryptus
```NTSC-J - 8001bec0 386000xx```
> Where xx is the door id
**Beta Camera (NTSC-J)**
040228A4 38600000
04020F3C 38600000
04020F70 38600000
044A27E0 41800000
**Chests Automatically Open (NTSC-J) [Sam]**
04152198 03800500
**Flashlight Doesn't Turn Off (NTSC-J)**
040b22c8 60000000
**E3 Flashlight Cone Fix (NTSC-J)**
04076db4 41820004
***Change What The Trashcans Ghost Drops Before Despawning JP*** By LMFinish
```040ddb68 388000xx```
xx is Actor ID, Default is Banana 0xA8
```HUD Health Counter Has E32001 / 100 (NTSC-J) (LMFinish/Br123 T T)
040048ec 38600085
040048f0 388001ad
040417ec 4bfc3100
040048f4 a8ad053c
040048f8 39000000
040048fc 38e00000
04004900 38c00000
04004904 392000ff
04004908 a80d0544
0400490c 7c651a14
04004910 a8ad052a
04004914 7c840214
04004918 c02d85d8
0400491c 4803ad6d
04004920 38600083
04004924 388001ab
04004928 a8ad053c
0400492c 390000ba
04004930 38e000ba
04004934 38c000e0
04004938 392000ff
0400493c a80d0544
04004940 7c651a14
04004944 a8ad052a
04004948 7c840214
0400494c c02d85d8
04004950 4803ad39
04004954 38600000
04004958 4803ce98
04050338 390001a9
0405039c 392001a9
040503cc 38600077
04050370 38600078
040503d4 390000ff
04050378 390000ff```
**Fix the dummy EnFallChandelier do_type to act as "EnSetEventFlagOff" (JP)** By LMFinish
```0432E164 7C0802A6
0432E168 90010004
0432E16C 9421FFE0
0432E170 80830004
0432E174 3861000C
0432E178 4BD8FE55
0432E17C 38000000
0432E180 8061000C
0432E184 80810010
0432E188 38C10014
0432E18C 90010014
0432E190 38ADBCF8
0432E194 4BD8CFFD
0432E198 80010014
0432E19C 28000000
0432E1A0 4182000C
0432E1A4 5403063E
0432E1A8 4BD371F1
0432E1AC 80010024
0432E1B0 38210020
0432E1B4 7C0803A6
0432E1B8 4E800020
04357EB8 8032E164```
**Spikes/vines on Boss Doors don't Hurt You by Sam**
```04078ba8 60000000```
Replaces Luigi losing health with the regular ADemo cutscene of Luigi failing to open a locked door.
**Display Event Range Cylinders v1.0** Made & Converted By LMFinish
```040FCF9C 7C0802A6
040FCFA0 90010004
040FCFA4 9421FF58
040FCFA8 93E1009C
040FCFAC DBE100A0
040FCFB0 7C7F1B78
040FCFB4 3861005C
040FCFB8 809F0004
040FCFBC 9081005C
040FCFC0 809F0008
040FCFC4 90810060
040FCFC8 809F000C
040FCFCC 90810064
040FCFD0 4BFBF8CD
040FCFD4 3860003F
040FCFD8 9861004C
040FCFDC 3860007A
040FCFE0 9861004D
040FCFE4 386000E1
040FCFE8 9861004E
040FCFEC 38600032
040FCFF0 9861004F
040FCFF4 C03F0044
040FCFF8 FC400890
040FCFFC 806D0CF0
040FD000 3881005C
040FD004 38A1004C
040FD008 4BFBCDA5
040FD00C 7FE3FB78
040FD010 4BF2E3C1
040FD014 800100AC
040FD018 CBE100A0
040FD01C 83E1009C
040FD020 7C0803A6
040FD024 382100A8
040FD028 4E800020
0402BC00 480D139D
040FD208 4BFFFD70
040FD210 4BFFFD68
040FD218 4BFFFD60
040FD220 4BFFFD58
040FD228 4BFFFD50
0435DB94 800FCF78
0435DB98 800FCF78
0435DB9C 800FCF78
0435DBA4 800FCF78
0435DBA8 800FCF78```
**Change Luigi's movement speed when using vacuum/element**
"xxxxxxxx" is a float. Default: 41880000 (= 17)
```0449b740 xxxxxxxx```